If the parameter value is changed with the parameter control directly then this stale cache problem does not occur. This only happens if the keyframe in question is edited in the lanes or curves view of the animation timeline. In BCC particle filters if you change a keyframe for a parameter whose full animation history affects the particle rendering (such as the keyframed history of the particle emitter location), any previously cached frames that are more than one keyframe away from the changed keyframe will not be automatically recalculated. ![]() Integrated Beat Reactor added to many filters enabling audio driven animationīCC 8.0.0 for Sony Vegas - Known Issues and Limitations:.Sony Vegas 11 (version 594/595 or higher) - 32 and 64 bit.BCC 8 for Sony Vegas supports the following host environments:
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